Scenario::Command::MoveNewState Member List

This is the complete list of members for Scenario::Command::MoveNewState, including all inherited members.

Command() (defined in score::Command)score::Command
description() const =0 (defined in score::Command)score::Commandpure virtual
deserialize(const QByteArray &) (defined in score::Command)score::Command
deserializeImpl(DataStreamOutput &) override (defined in Scenario::Command::MoveNewState)Scenario::Command::MoveNewStateprotectedvirtual
key() const noexcept=0 (defined in score::Command)score::Commandpure virtual
MoveNewState(const Scenario::ProcessModel &scenar, Id< StateModel > stateId, double y) (defined in Scenario::Command::MoveNewState)Scenario::Command::MoveNewState
parentKey() const noexcept=0 (defined in score::Command)score::Commandpure virtual
path() const (defined in Scenario::Command::MoveNewState)Scenario::Command::MoveNewStateinline
redo(const score::DocumentContext &ctx) const override (defined in Scenario::Command::MoveNewState)Scenario::Command::MoveNewStatevirtual
serialize() const (defined in score::Command)score::Command
serializeImpl(DataStreamInput &) const override (defined in Scenario::Command::MoveNewState)Scenario::Command::MoveNewStateprotectedvirtual
undo(const score::DocumentContext &ctx) const override (defined in Scenario::Command::MoveNewState)Scenario::Command::MoveNewStatevirtual
update(const Path< Scenario::ProcessModel > &, const Id< StateModel > &, double y) (defined in Scenario::Command::MoveNewState)Scenario::Command::MoveNewStateinline
~Command() (defined in score::Command)score::Commandvirtual