Execution::BaseScenarioElement Class Referencefinal
Inheritance diagram for Execution::BaseScenarioElement:
Public Member Functions | |
BaseScenarioElement (const Context &, QObject *parent) | |
void | init (bool forcePlay, BaseScenarioRefContainer) |
void | cleanup () |
bool | active () const |
IntervalComponent & | baseInterval () const |
TimeSyncComponent & | startTimeSync () const |
TimeSyncComponent & | endTimeSync () const |
EventComponent & | startEvent () const |
EventComponent & | endEvent () const |
StateComponent & | startState () const |
StateComponent & | endState () const |
ossia::scenario & | baseScenario () const |
void | finished () |
The documentation for this class was generated from the following files:
- BaseScenarioComponent.hpp
- BaseScenarioComponent.cpp