StateExecution.hpp
1 #pragma once
2 #include <Process/Execution/ProcessComponent.hpp>
3 #include <Process/ExecutionComponent.hpp>
4 #include <Process/Process.hpp>
5 
6 #include <Scenario/Document/Components/IntervalComponent.hpp>
7 #include <Scenario/Document/State/StateModel.hpp>
8 
9 #include <score/model/ComponentHierarchy.hpp>
10 
11 #include <ossia/dataflow/nodes/state.hpp>
12 
13 namespace ossia
14 {
15 class graph_node;
16 class time_event;
17 }
18 namespace Scenario
19 {
20 class StateModel;
21 }
22 
23 namespace Execution
24 {
25 class SCORE_PLUGIN_SCENARIO_EXPORT StateComponentBase : public Execution::Component
26 {
27  COMMON_COMPONENT_METADATA("b3905e79-2bd0-48bd-8654-8666455ceedd")
28 public:
29  static constexpr bool is_unique = true;
30 
36  const Scenario::StateModel& element, std::shared_ptr<ossia::time_event> ev,
37  const Execution::Context& ctx, QObject* parent);
38 
40  void onDelete() const;
41  void updateControls();
42 
44  make(ProcessComponentFactory& factory, Process::ProcessModel& process);
45  ProcessComponent* make(Process::ProcessModel& process) { return nullptr; }
46  std::function<void()> removing(const Process::ProcessModel& e, ProcessComponent& c);
47 
48  template <typename... Args>
49  void added(Args&&...)
50  {
51  }
52  template <typename Component_T, typename Element, typename Fun>
53  void removed(const Element& elt, const Component_T& comp, Fun f)
54  {
55  if(f)
56  f();
57  }
58  template <typename Models>
59  const auto& models() const
60  {
61  static_assert(
62  std::is_same<Models, Process::ProcessModel>::value,
63  "State component must be passed Process::ProcessModel as child.");
64 
65  return m_model->stateProcesses;
66  }
67 
68  const auto& processes() const { return m_processes; }
69  const auto& state() const
70  {
71  SCORE_ASSERT(m_model);
72  return *m_model;
73  }
74  const std::shared_ptr<ossia::nodes::state_writer>& node() const { return m_node; }
75 
76 protected:
77  QPointer<const Scenario::StateModel> m_model;
78  std::shared_ptr<ossia::time_event> m_ev;
79  std::shared_ptr<ossia::nodes::state_writer> m_node;
80  score::hash_map<Id<Process::ProcessModel>, std::shared_ptr<ProcessComponent>>
81  m_processes;
82 };
83 
84 class SCORE_PLUGIN_SCENARIO_EXPORT StateComponent final
85  : public score::PolymorphicComponentHierarchy<StateComponentBase, false>
86 {
87 public:
88  template <typename... Args>
89  StateComponent(Args&&... args)
90  : PolymorphicComponentHierarchyManager{
91  score::lazy_init_t{}, std::forward<Args>(args)...}
92  {
93  init();
94  }
95 
96  StateComponent(const StateComponent&) = delete;
97  StateComponent(StateComponent&&) = delete;
98  StateComponent& operator=(const StateComponent&) = delete;
99  StateComponent& operator=(StateComponent&&) = delete;
100  ~StateComponent();
101 
103  void onSetup();
104 
105  void init();
106  void cleanup(const std::shared_ptr<StateComponent>&);
107 };
108 }
Definition: Process/Execution/ProcessComponent.hpp:102
Definition: Process/Execution/ProcessComponent.hpp:154
Definition: Process/Execution/ProcessComponent.hpp:48
Definition: StateExecution.hpp:26
Definition: StateExecution.hpp:86
The Process class.
Definition: score-lib-process/Process/Process.hpp:61
Definition: StateModel.hpp:63
A component that has a reference to a specific context object.
Definition: lib/score/model/Component.hpp:58
Manages polymorphic hierarchies of components.
Definition: ComponentHierarchy.hpp:165
Components used for the execution of a score.
Definition: ProcessComponent.cpp:12
Main plug-in of score.
Definition: score-plugin-dataflow/Dataflow/PortItem.hpp:14
Definition: ExecutionContext.hpp:76
Definition: lib/score/model/Component.hpp:16