43 halp_meta(name,
"Scene In");
44 ossia::scene_spec scene;
50 struct : halp::spinbox_i32<
"Cascade count", halp::irange{1, 8, 4}>
52 struct : halp::hslider_f32<
"Shadow distance", halp::range{1., 10000., 100.}>
54 struct : halp::hslider_f32<
"Split lambda", halp::range{0., 1., 0.5}>
60 struct : halp::hslider_f32<
"Camera near", halp::range{0.001, 10., 0.1}>
62 struct : halp::hslider_f32<
"Camera far", halp::range{1., 100000., 1000.}>
68 struct : halp::xyz_spinboxes_f32<
"Light direction", halp::range{-1., 1., 0.}>