16#include <ossia/dataflow/geometry_port.hpp>
26 { t.scene } -> std::convertible_to<const ossia::scene_spec&>;
36namespace scene_dirt_flags
38constexpr uint8_t transform = 0x01;
39constexpr uint8_t geometry = 0x02;
40constexpr uint8_t materials = 0x04;
41constexpr uint8_t lights = 0x08;
42constexpr uint8_t animation = 0x10;
43constexpr uint8_t environment = 0x20;
44constexpr uint8_t structure = 0x40;
45constexpr uint8_t all = 0xFF;
Definition SceneConcepts.hpp:25
Definition SceneConcepts.hpp:30
Definition Controls.hpp:30