16#include <ossia/dataflow/geometry_port.hpp>
26 { t.scene } -> std::convertible_to<const ossia::scene_spec&>;
33namespace scene_dirt_flags
35constexpr uint8_t transform = 0x01;
36constexpr uint8_t geometry = 0x02;
37constexpr uint8_t materials = 0x04;
38constexpr uint8_t lights = 0x08;
39constexpr uint8_t animation = 0x10;
40constexpr uint8_t environment = 0x20;
41constexpr uint8_t structure = 0x40;
42constexpr uint8_t all = 0xFF;
Definition SceneConcepts.hpp:25
Definition Controls.hpp:27