ExecutionTransaction.hpp
1 #pragma once
2 #include <Process/ExecutionCommand.hpp>
3 #include <Process/ExecutionContext.hpp>
4 
5 #include <memory>
6 #include <verdigris>
7 
8 namespace Execution
9 {
10 struct Context;
11 template <typename T>
12 inline constexpr auto gc(T&& t) noexcept
13 {
14  return [gced = std::move(t)] {};
15 }
16 
18 {
19  const Context& context;
20  std::vector<ExecutionCommand> commands;
21  explicit Transaction(const Context& ctx) noexcept
22  : context{ctx}
23  {
24  }
25 
26  Transaction(Transaction&& other) noexcept
27  : context{other.context}
28  , commands(std::move(other.commands))
29  {
30  }
31 
32  Transaction& operator=(Transaction&& other) noexcept
33  {
34  commands = std::move(other.commands);
35  return *this;
36  }
37  void reserve(std::size_t sz) noexcept { commands.reserve(sz); }
38  bool empty() const noexcept { return commands.empty(); }
39  template <typename T>
40  void push_back(T&& t) noexcept
41  {
42  commands.push_back(std::move(t));
43  }
44 
45  void run_all()
46  {
47  context.executionQueue.enqueue(
48  [t = std::move(*this)]() mutable { t.run_all_in_exec(); });
49  }
50 
51  void run_all_in_exec()
52  {
53  for(auto& cmd : commands)
54  cmd();
55  }
56 };
57 
58 }
59 Q_DECLARE_METATYPE(Execution::Transaction*)
60 W_REGISTER_ARGTYPE(Execution::Transaction*)
Components used for the execution of a score.
Definition: ProcessComponent.cpp:12
Definition: ExecutionContext.hpp:75
ExecutionCommandQueue & executionQueue
Definition: ExecutionContext.hpp:90
Definition: ExecutionTransaction.hpp:18