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ClearState.hpp
1#pragma once
2#include <State/Message.hpp>
3
4#include <Scenario/Commands/ScenarioCommandFactory.hpp>
5
6#include <score/command/Command.hpp>
7#include <score/model/path/Path.hpp>
8
9struct DataStreamInput;
10struct DataStreamOutput;
11namespace Scenario
12{
13class StateModel;
14
15namespace Command
16{
17class ClearState final : public score::Command
18{
19 SCORE_COMMAND_DECL(CommandFactoryName(), ClearState, "Clear a state")
20public:
21 ClearState(const StateModel& path);
22 void undo(const score::DocumentContext& ctx) const override;
23 void redo(const score::DocumentContext& ctx) const override;
24
25protected:
26 void serializeImpl(DataStreamInput&) const override;
27 void deserializeImpl(DataStreamOutput&) override;
28
29private:
30 Path<StateModel> m_path;
31
32 State::MessageList m_oldState;
33};
34}
35}
The Path class is a typesafe wrapper around ObjectPath.
Definition Path.hpp:52
Definition ClearState.hpp:18
Definition StateModel.hpp:63
The Command class.
Definition Command.hpp:34
Main plug-in of score.
Definition score-plugin-dataflow/Dataflow/PortItem.hpp:13
Definition DataStreamHelpers.hpp:99
Definition DataStreamHelpers.hpp:103
Definition DocumentContext.hpp:18