score and libossia are specified, developed, documented and tested by a team of collaborators, that has been growing over the years.
Each of us is somehow a different mix between an artist and an developer, and we are all passionate about creating tools for improving our creative workflows, and sharing those with others.
The current core team is composed of:
Jean-Michaël Celerier: Lead developer and software architect
Antoine Villeret: libossia (ossia-pd/max and more) and score developer
Pascal Baltazar: Coordination, specifications and some user interface design
Julien Rabin: Documentation, specifications and some user interface design
Akané Levy: Graphic and website design, initial ofxOssia development
Thibaud Keller: ossia-superCollider, development, user feedback and more
Pierre Cochard: ossia-superColiider development, user feedback & beta-test,
Thomas Pachoud: Specifications, user feedback & beta-test, ofxOssia development
Renaud Rubiano: ossia-python specifications, user feedback & beta-test
We owe a lot to previous developers, notably:
Théo De La Hogue: ossia-python development, and previous OSSIA API development
Nicolas Vuaille, LaBRI: Graphical interface development
Clément Bossut, LaBRI: OSSIA API specification
And also to the initiators of the Virage/i-score sequencers:
Myriam Desainte-Catherine, LaBRI: Scientific advising
Jean-Michel Couturier, Magnolya Roy, Blue Yeti: graphical interface design
Many individuals and structures have supported the project along its various mutations and incarnations. It’s impossible to cite them all, but we’re very grateful to them!
Among them: Georges Gagneré, didascalie.net ; Thierry Besche, GMEA ; Yves Bernard, iMal…