Features
Important: the documentation below is a work-in-progress.
Bindings

Addresses
How addresses work in score and libossia
Unreal Engine bindings
Using libossia with Unreal Engine
Max/MSP bindings
Using libossia with Max/MSP
OpenFrameworks bindings
Using libossia with OpenFrameworks
OSCQuery protocol
An overview of the features
PureData bindings
Using libossia with PureData
Processing bindings
Using libossia with Processing
Python bindings
Using libossia with Python
Qt / QML bindings
Using libossia with QML
SuperCollider bindings
Using libossia with SuperCollider
Unity3D bindings
Using libossia with Unity3D
Unreal Engine bindings
Using libossia with Unreal EngineProtocols

Addresses
How addresses work in score and libossia
Unreal Engine bindings
Using libossia with Unreal Engine
Max/MSP bindings
Using libossia with Max/MSP
OpenFrameworks bindings
Using libossia with OpenFrameworks
OSCQuery protocol
An overview of the features
PureData bindings
Using libossia with PureData
Processing bindings
Using libossia with Processing
Python bindings
Using libossia with Python
Qt / QML bindings
Using libossia with QML
SuperCollider bindings
Using libossia with SuperCollider
Unity3D bindings
Using libossia with Unity3D