OSSIA
Open Scenario System for Interactive Application
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qml_node.hpp
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#pragma once
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#include <ossia-qt/device/qml_node_base.hpp>
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#include <verdigris>
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namespace
ossia
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{
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namespace
qt
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{
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class
qml_node :
public
qml_node_base
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{
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W_OBJECT(qml_node)
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public
:
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qml_node(QQuickItem* parent =
nullptr
);
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~qml_node()
override
;
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void
resetNode()
override
;
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public
:
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void
reset_parent();
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W_SLOT(reset_parent);
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void
node_destroyed();
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W_SLOT(node_destroyed);
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private
:
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void
on_node_deleted(
const
ossia::net::node_base
&);
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void
setDevice(QObject* device)
override
;
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};
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}
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}
ossia::net::node_base
The node_base class.
Definition
node.hpp:48
ossia
Definition
git_info.h:7
src
ossia-qt
device
qml_node.hpp
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