OSSIA
Open Scenario System for Interactive Application
Loading...
Searching...
No Matches
fade.hpp
1#pragma once
2#include <ossia/dataflow/nodes/media.hpp>
3
4namespace ossia::snd
5{
6OSSIA_EXPORT
7void do_fade(
8 bool start_discontinuous, bool end_discontinuous, audio_channel& ap,
9 std::size_t start, std::size_t end);
10}