OSSIA
Open Scenario System for Interactive Application
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fade.hpp
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#pragma once
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#include <ossia/dataflow/nodes/media.hpp>
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namespace
ossia::snd
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{
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OSSIA_EXPORT
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void
do_fade(
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bool
start_discontinuous,
bool
end_discontinuous, audio_channel& ap,
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std::size_t start, std::size_t end);
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}
src
ossia
audio
fade.hpp
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