OSSIA
Open Scenario System for Interactive Application
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audio_stretch_mode.hpp
1#pragma once
2#include <ossia/detail/config.hpp>
3
4#include <cstdint>
5
6namespace ossia
7{
9#if defined(OSSIA_ENABLE_LIBSAMPLERATE)
10inline constexpr bool graph_resampling = true;
11#else
12inline constexpr bool graph_resampling = false;
13#endif
14
15enum audio_stretch_mode : int8_t
16{
17 None,
18 RubberBandStandard,
19 RubberBandPercussive,
20 Repitch,
21 RubberBandStandardHQ,
22 RubberBandPercussiveHQ,
23 RepitchMediumQ,
24 RepitchFastestQ,
25};
26}
Definition git_info.h:7
constexpr bool graph_resampling
Without it, material has to reach the graph at the graph's own rate.
Definition audio_stretch_mode.hpp:12